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Experience for creating a didactic catalog in Mixed Reality for Oculus Meta Quest - Elementary School I and II

End-to-end project architecture, actively involving the team in the basic, creative, and functional definitions.

Coordination of a multidisciplinary team, including 2 3D artists and a full-time developer, from conception to deployment.

Creative collaboration with the developer to structure game mechanics and intuitive and functional VR user interfaces (UI/UX), focusing on usability and technical feasibility.

2026

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