top of page
Experience for creating a didactic catalog in Mixed Reality for Oculus Meta Quest - Elementary School I and II
End-to-end project architecture, actively involving the team in the basic, creative, and functional definitions.
Coordination of a multidisciplinary team, including 2 3D artists and a full-time developer, from conception to deployment.
Creative collaboration with the developer to structure game mechanics and intuitive and functional VR user interfaces (UI/UX), focusing on usability and technical feasibility.



1/1
bottom of page