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Virtual Reality Experience for Publishing Catalogues - Oculus Meta Quest
Project structuring, from playful interface design for title selection to individualized in-game experience.
Organization and testing of functionality, usability, and app publication in the store .
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Coordination of a multidisciplinary team for creation, 3D animation, and development.
Supervision of narrative coherence and individualized aesthetics dependent on a specific title.
Supervision of pipeline and serial production flow.
Storyboard direction and 3D animation.



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